<!--

	function unblur() {
		this.blur();
	}

	function getLinksToBlur() {
		if (!document.getElementById) return
		links = document.getElementsByTagName("a");
		for(i=0; i<links.length; i++) {
			links[i].onfocus = unblur
		}
	}
	
	
		// DOES STUFF AFTER THE PAGE LOADS
		function startBottom() {
		
			// starts the scroller
			eventLoader();
			
			// removes the link boxes
			getLinksToBlur();
		}
		
		
		function sobe() {
  		  contentT = 0;
		  dragT = 49;
		  moveTo()
		}
	
		// GEEEET's DHTML SCROLLER
		// DONE BY GEEEET@GHTML.COM
		
		// The graphical elements
		var upH = 10; // Height of up-arrow
		var upW = 10; // Width of up-arrow
		var downH = 10; // Height of down-arrow
		var downW = 10; // Width of down-arrow
		var dragH = 15; // Height of dragger
		var dragW = 10; // Width of dragger
		var scrollH = 261; // Height of scrollbar
		var speed = 4; // Scroll speed
		
		// Some different variables
		var dom = document.getElementById ? true:false;
		var nn4 = document.layers ? true:false;
		var ie4 = document.all ? true:false;

		var mouseY; // Mouse Y position onclick
		var mouseX; // Mouse X position onclick

		var clickUp = false; // If click on up-arrow
		var clickDown = false; // If click on down-arrow
		var clickDrag = false; // If click on scrollbar
		var clickAbove = false; // If click above scrollbar
		var clickBelow = false; // If click below scrollbar

		var timer = setTimeout("",500); // Repeat variable
		var upL; // Up-arrow X
		var upT; // Up-arrow Y
		var downL; // Down-arrow X
		var downT; // Down-arrow Y
		var dragL; // Scrollbar X
		var dragT; // Scrollbar Y
		var rulerL; // Ruler X
		var rulerT; // Ruler Y
		var contentT; // Content layer Y;
		var contentH; // Content height
		var contentClipH; // Content clip height
		var scrollLength; // Number of pixels scrollbar should move
		var startY; // Keeps track of offset between mouse and span
		
		// Mousedown
		function down(e){
			if((document.layers && e.which!=1) || (document.all && event.button!=1)) return true;
				getMouse(e);
				startY = (mouseY - dragT);
	
				// If click on up-arrow
				if(mouseX >= upL && (mouseX <= (upL + upW)) && mouseY >= upT && (mouseY <= (upT + upH))){
					clickUp = true;
					return scrollUp();
				}	
	
				// Else if click on down-arrow
				else if(mouseX >= downL && (mouseX <= (downL + downW)) && mouseY >= downT && (mouseY <= (downT + downH))){
					clickDown = true;
					return scrollDown();
				}
			
				// Else if click on scrollbar
				else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= dragT && (mouseY <= (dragT + dragH))){
					clickDrag = true;
					return false;
				}
			
				else if(mouseX >= dragL && (mouseX <= (dragL + dragW)) && mouseY >= rulerT && (mouseY <= (rulerT + scrollH))){
					// If click above drag
					if(mouseY < dragT){
						clickAbove = true;
						clickUp = true;
						return scrollUp();
					}
				
					// Else if click below drag
					else{
						clickBelow = true;
						clickDown = true;
						return scrollDown();
					}
				}
				
			// If no scrolling is to take place
			else{
				return true;
			}
		}

		// Drag function
		function move(e){
			if(clickDrag && contentH > contentClipH){
				getMouse(e);
				dragT = (mouseY - startY);
		
				if(dragT < (rulerT))
					dragT = rulerT;		
				if(dragT > (rulerT + scrollH - dragH))
					dragT = (rulerT + scrollH - dragH);
		
				contentT = ((dragT - rulerT)*(1/scrollLength));
				contentT = eval('-' + contentT);

				moveTo();
		
			// So ie-pc doesn't select gifs
				if(ie4)
					return false;
			}
		}

		function up(){
			clearTimeout(timer);
			// Resetting variables
			clickUp = false;
			clickDown = false;
			clickDrag = false;
			clickAbove = false;
			clickBelow = false;
			return true;
		}

		// Reads content layer top
		function getT(){
			if(ie4)
				contentT = document.all.content.style.pixelTop;
			else if(nn4)
				contentT = document.contentClip.document.content.top;
			else if(dom)
				contentT = parseInt(document.getElementById("content").style.top);
		}

		// Reads mouse X and Y coordinates
		function getMouse(e){
			if(ie4){
				mouseY = event.clientY + document.body.scrollTop;
				mouseX = event.clientX + document.body.scrollLeft;
			}
			else if(nn4 || dom){
				mouseY = e.pageY;
				mouseX = e.pageX;
			}
		}

		// Moves the layer
		function moveTo(){
			if(ie4){
				document.all.content.style.top = contentT;
				document.all.ruler.style.top = dragT;
				document.all.drag.style.top = dragT;
			}
			else if(nn4){
				document.contentClip.document.content.top = contentT;
				document.ruler.top = dragT;
				document.drag.top = dragT;
			}
			else if(dom){
				document.getElementById("content").style.top = contentT + "px";
				document.getElementById("drag").style.top = dragT + "px";
				document.getElementById("ruler").style.top = dragT + "px";
			}
		}

		// Scrolls up
		function scrollUp(){
			getT();
	
			if(clickAbove){
				if(dragT <= (mouseY-(dragH/2)))
					return up();
			}
	
			if(clickUp){
				if(contentT < 0){		
					dragT = dragT - (speed*scrollLength);
			
					if(dragT < (rulerT))
						dragT = rulerT;
				
					contentT = contentT + speed;
					if(contentT > 0)
						contentT = 0;
			
					moveTo();
					timer = setTimeout("scrollUp()",25);
				}
			}
			return false;
		}

		// Scrolls down
		function scrollDown(){
			getT();
	
			if(clickBelow){
				if(dragT >= (mouseY-(dragH/2)))
					return up();
			}

			if(clickDown){
				if(contentT > -(contentH - contentClipH)){			
					dragT = dragT + (speed*scrollLength);
					if(dragT > (rulerT + scrollH - dragH))
						dragT = (rulerT + scrollH - dragH);
			
					contentT = contentT - speed;
					if(contentT < -(contentH - contentClipH))
						contentT = -(contentH - contentClipH);
			
					moveTo();
					timer = setTimeout("scrollDown()",25);
				}
			}
			return false;
		}

		// reloads page to position the layers again
		function reloadPage(){
			location.reload();
		}

		// preloads the scroller stuff
		function eventLoader(){
			if(ie4){
				// Up-arrow X and Y variables
				upL = document.all.up.style.pixelLeft;
				upT = document.all.up.style.pixelTop;		
				// Down-arrow X and Y variables
				downL = document.all.down.style.pixelLeft;
				downT = document.all.down.style.pixelTop;
				// Scrollbar X and Y variables
				dragL = document.all.drag.style.pixelLeft;
				dragT = document.all.drag.style.pixelTop;		
				// Ruler Y variable
				rulerT = document.all.ruler.style.pixelTop;		
				// Height of content layer and clip layer
				contentH = parseInt(document.all.content.scrollHeight);
				contentClipH = parseInt(document.all.contentClip.style.height);
			}
			else if(nn4){
				// Up-arrow X and Y variables
				upL = document.up.left;
				upT = document.up.top;		
				// Down-arrow X and Y variables
				downL = document.down.left;
				downT = document.down.top;		
				// Scrollbar X and Y variables
				dragL = document.drag.left;
				dragT = document.drag.top;		
				// Ruler Y variable
				rulerT = document.ruler.top;
				// Height of content layer and clip layer
				contentH = document.contentClip.document.content.clip.bottom;
				contentClipH = document.contentClip.clip.bottom;
			}
			else if(dom){
				// Up-arrow X and Y variables
				upL = parseInt(document.getElementById("up").style.left);
				upT = parseInt(document.getElementById("up").style.top);
				// Down-arrow X and Y variables
				downL = parseInt(document.getElementById("down").style.left);
				downT = parseInt(document.getElementById("down").style.top);
				// Scrollbar X and Y variables
				dragL = parseInt(document.getElementById("drag").style.left);
				dragT = parseInt(document.getElementById("drag").style.top);
				// Ruler Y variable
				rulerT = parseInt(document.getElementById("ruler").style.top);
				// Height of content layer and clip layer
				contentH = parseInt(document.getElementById("content").offsetHeight);
				contentClipH = parseInt(document.getElementById("contentClip").offsetHeight);
				document.getElementById("content").style.top = 0 + "px";
		
			}
			// Number of pixels scrollbar should move
			scrollLength = ((scrollH-dragH)/(contentH-contentClipH));
			// Initializes event capturing
			if(nn4){
				document.captureEvents(Event.MOUSEDOWN | Event.MOUSEMOVE | Event.MOUSEUP);
				window.onresize = reloadPage;
			}
			document.onmousedown = down;
			document.onmousemove = move;
			document.onmouseup = up;
		}
		
		// SOME NS4 STUFF HERE
		
		if (nn4) {
			document.write('<style type="text/css"><!--');
			document.write('#contentClip { z-index: 5; }');
			document.write('--></style>');
		}
		else {
			document.write('<style type="text/css"><!--');
			document.write('#contentClip { z-index: 5; overflow: hidden; }');
			document.write('--></style>');
		}
		
		
			
// -->
